The game is an infinite succession of hoops.
You score one point by passing a hoop.
If you perfectly pass a hoop, meaning without touching it, you’ll increase the number of point scored by one.
You can increase your streak to score 1 point, then 2 points, then 3 points, then 4 points by perfectly passing the first four hoops, for a total of 10 points.
If you were to touch each hoops but still manage to pass them you would have scored 4 points.
The game stops if you touch the floor or the ceiling. Or if you don’t go through a hoop and just fly above or below it.
The game is an infinite succession of platforms where you control the tower by sliding your finger in order to allow the ball to drop to the next platforms below.
You score one point by passing a platform.
If you successfully pass many platforms in a row, meaning without bouncing on it, you’ll increase the number of point score for this platform by 1.
You can increase your streak to score 1 point, then 2 points, then 3 points, then 4 points by perfectly passing the first four platform, for a total of 10 points.
If you were to touch each platform but still manage to pass them you would have scored 4 points.
Green arrow power ups sometimes appear on platforms, when you touch them you destroy instantly the next 5 platforms and you score as if you perfectly passed them.
The game stops if you touch a colored part of the platforms.
The game is an infinite succession of doors.
You score one point by passing a door and one point by collecting a red gem.
The game stops if you hit a door obstacle.
You control the ball by swiping.
The game is an infinite succession of roads where colored balls are displayed.
You score one point by hitting a ball of your color or by passing the arches at the end of a road and before the next one.
Sometime your color change when you pass a “jump”.
If you hit a “striped ball” you’ll increase the number of point scored for hitting balls by one, with no upper limit. It doesn’t increase the points scored for passing arches.
If you missed a striped ball you go back to scoring 1 by ball hit.
The game stops if you hit an arches or a ball with a color different than the one you currently have.
The game is an infinite succession of blocks and available yellow extensions of your snake.
Hitting a yellow extension increase the length of your snake.
Hitting a block decrease the length of your snake by the block value.
You score points corresponding to each block hit you make until its destruction or until your snake disappears.
Destroying a “star block” makes you able to destroy blocks instantly and without decreasing the length of your snake for a set amount of time.
The game stops if your snake length becomes zero.
The game is an infinite succession of balls to destroy.
You score points, corresponding to ball value, by destroying them.
Mystery Ball appear and, when destroyed, give the user a power up to help.
The game stops if a ball hit your cannon when you don’t have a shield power up.
The game is classic Klondike Solitaire with a three cards turn at the waste.
You score by putting card from the waste to the tableau.
And by moving up cards from the tableau to the foundation.
The game stops at the ends of the timer or when the users decide to end it as there are bonus points if you end fast.
You score 40 points for each card you put from the waste on the tableau.
You score 40 points for each card from the tableau you uncover from face down to face up.
With the 52 cards of the game and the 7 card already uncovered this means a total of 1800 points for discovering cards.
You then score points for each card you send to the foundation:
For a total of 4640 points.
If you finish a game you will then have 6440 points (4640 + 180).
Depending on how long it takes you to complete the game you will then we awarded a time bonus score.
The more card you have in the foundation and the less time you take the more points you’ll score.
The game use a deck of 52 cards and has a 3 minute time limit.
Make a stack of 21 to clear a column. Don’t go over 21 or you’ll get a bust.
The game ends after you play all the cards or get three busts.
An AS adds 1 or 11 depending on what’s most needed.
A 10, Jack, Queen, or King add 10 to a stack.
Each other cards adds its own value.
You can undo one move! Use it wisely.
+200 points for a stack cleared with a “Wild” black jack
+400 points for a 21
+600 points for a stack of 5 cards at 21 or less value
+250 for a streak of 2 cleared stack in a row
+500 for a streak of 3 cleared stack in a row
+750 for a streak of 4 cleared stack in a row
+1000 for a streak of 5 cleared stack in a row
+1250 for a streak of 6 cleared stack in a row
+100 for a game without bust
+1000 for clearing all cards
Get a bonus time depending on your number of cleared cards and time left at the ends of game.
Make Bingos and daub fast!
Some game cards may have up to three bingo cards to check.
Score for Daubs:
+100 per right daub
- 25 for a wrong daub
+50 bonus speed for a very fast Daub, this bonus will decrease the longer time you take
Score for Bingos:
+1000 per bingo
- 100 for a wrong bingo call
The more bingos you’ll score the more bonus points you get!